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29th
AUG

Platform Interference in Wireless Systems: Models, Measurement, and Mitigation

Posted by bandr under General Programming, Science & Engineering

 Platform Interference in Wireless Systems: Models, Measurement, and Mitigation

Platform Interference in Wireless Systems: Models, Measurement, and Mitigation

Book Description
Intra-system EMC problems are becoming increasingly common in mobile devices, ranging from notebook PCs to cell phones, with RF/wireless capbilities. These issues range from minor annoyances to serious glitches which impede the functioning of the device.

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29th

Machinima For Dummies

Posted by bandr under General Programming, Science & Engineering

Machinima For Dummies

Machinima For Dummies

Book Description
Use this book to learn how you can, at little or no expense, make virtually any movie using Machinima. The authors guide you from making your first Machinima movie to a grounding in both conventional filmmaking and Machinima technology that will let you tackle very complex film projects.

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29th

Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering

Posted by bandr under General Programming, Science & Engineering

Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering

Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering

Book Description

Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences.

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29th

A Practical Introduction to the Simulation of Molecular Systems

Posted by bandr under Science & Engineering

A Practical Introduction to the Simulation of Molecular Systems

A Practical Introduction to the Simulation of Molecular Systems

Book Description
Molecular simulation is a powerful tool in materials science, physics, chemistry and biomolecular fields. This updated edition provides a pragmatic introduction to a wide range of techniques for the simulation of molecular systems at the atomic level.

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27th
AUG

Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer’s Guide

Posted by bandr under General Programming, Science & Engineering

Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer’s Guide

Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer’s Guide

  • Hardcover: 676 pages
  • Publisher: Morgan Kaufmann (March 25, 2004)
  • Language: English
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