12th
JUL

Professional Java Development with the Spring Framework

Posted by GaQuay under Java

Book Description
The Spring Framework is a major open source application development framework that makes Java/J2EE(TM) development easier and more productive. This book shows you not only what Spring can do but why, explaining its functionality and motivation to help you use all parts of the framework to develop successful applications.

You will be guided through all the Spring features and see how they form a coherent whole. In turn, this will help you understand the rationale for Spring’s approach, when to use Spring, and how to follow best practices. All this is illustrated with a complete sample application. When you finish the book, you will be well equipped to use Spring effectively in everything from simple Web applications to complex enterprise applications.

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12th

TCP/IP Sockets in Java, Second Edition: Practical Guide for Programmers

Posted by bandr under Java, Networks

TCP IP Sockets in Java
Book Description
No other resource presents so concisely or so effectively the material you need to get up and running with Java sockets programming.

  • Paperback: 192 pages
  • Publisher: Morgan Kaufmann; 2 edition (February 15, 2008)
  • Language: English
  • ISBN-10: 0123742552
  • ISBN-13: 978-0123742551
  • Product Dimensions: 9.1 x 7.5 x 0.6 inches
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5th
JUL

Killer Game Programming in Java

Posted by GaQuay under Java

Book Description
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy’s Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find “Killer Game Programming in Java” invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java’s 3D capabilities for all types of graphics and game development projects.

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5th

Java Enterprise in a Nutshell 3rd Edition

Posted by GaQuay under Java

Nothing is as constant as change, and this is as true in enterprise computing as anywhere else. With the recent release of Java 2 Enterprise Edition 1.4, developers are being called on to add even greater, more complex levels of interconnectivity to their applications.

To do this, Java developers today need a clear understanding of how to apply the new APIs, use the latest open source Java tools, and learn the capabilities and pitfalls in Java 2 Enterprise Edition 1.4 — so they can plan a technology and implementation strategy for new enterprise projects.

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5th

VTC Microsoft Visual Basic .NET

Posted by duabevnh under Dot NET, Java, Video Training

Title: Microsoft Visual Basic .NET
Duration: 6 hrs / 87 lessons

Microsoft Visual Basic has evolved throughout the years, but has steadily remained one of the most popular programming languages today. Visual Basic .NET is undoubtedly the most significant change to occur to Visual Basic yet. Significant new features include: unity of programming models, extension of the program to include mobile device capabilites, Performance Counters and Server Explorer, flashy new capabilities in Windows Forms, anchoring controls, opacity and transparency properties, and much more. In this six hour tutorial, Microsoft Certified Instructor Mark Long will introduce and expand upon Microsoft Visual Basic .NET and what users can do with it. Simply click one of the topics below to start learning today!

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